Tug of war is an easily organized, impromptu game that requires little equipment
The Card Players, an 1895 painting by Paul Cézanne depicting a card game, in Courtauld Institute of Art (London)
Gaming table, circa 1735, wood and ivory marquetry, overall: 78.7 x 94 x 54.6 cm, Cleveland Museum of Art
Games are sometimes played purely for entertainment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player.
Key components of games are goals, rules, challenge, and interaction. Games generally involve mental or physical stimulation, and often both. Many games help develop practical skills, serve as a form of exercise, or otherwise perform an educational, simulational, or psychological role.
Attested as early as 2600 BC, games are a universal part of human experience and present in all cultures. The Royal Game of Ur, Senet, and Mancala are some of the oldest known games.
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